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Clash Of Clans Clan Vorstellung


For the Home Hamlet counterpart, run across Cannon/Dwelling house Village.
For the Builder Base analogue, meet Cannon/Builder Base.

Cannon5C.png

"This cannon might be irksome firing, but it makes up for it in punch. Additional drawback is that information technology doesn't tilt high enough to reach air targets."

Cannon Ruin.png Cannon1C.png Cannon2C.png Cannon3C.png Cannon4C.png Cannon5C.png
Ruin Level 1 Level 2 Level three Level 4 Level 5

Summary

  • Cannons are amongst the first defensive buildings unlocked in the Clan Capital, available at Clan Capital level 1.
  • The Cannon is a single-target defense that deals moderate damage. Compared to Cannons in the Home Hamlet and Architect Base, they accept a much slower burn rate but have amend damage per shot in render.
  • Cannons are cheap to upgrade with your clanmates at lower levels.
  • Cannons can shoot any ground unit, such as Super Barbarians and Sneaky Archers, just it can't shoot any air units, such as Flight Fortresses, Minion Hordes, etc.

Strategies

Defensive Strategy

  • Cannon, like the ones in the Home Village and Builder Base, accept a loftier rate of fire and deals a decent amount of harm. They tin can be an ideal deterrent for footing troops that have low hitpoints such equally Super Barbarians and Super Wizards. Besides, their expertise is showcased for keeping Sneaky Archers at bay from chipping downward defenses using their power.
  • Cannons are feasible for keeping Super Giants from attacking other defenses.
  • Splash defenses which are weaker confronting high-wellness troops, such every bit Multi Mortars and Super Wizard Towers, can be defended past placing Cannons within their ranges.
  • To cover for their weakness, the air units, make sure to place them within range of Air Defenses and Spear Throwers. This is considering they practice not have the ability to target air units, making them vulnerable and useless.
  • Communicating with your clanmates to upgrade Cannons more than ofttimes can be very promising. As Cannons can exist upgraded with a inexpensive corporeality of Capital Gold, it can be beneficial to keep attackers away from the District Halls and the Upper-case letter Hall.
  • Putting Cannons two tiles behind walls can preclude Sneaky Archers from directly targeting them, allowing the Cannon to one-shot them in render when their ability wears off.

Offensive Strategy

  • Cannons cannot assault air units. This makes them easy pickings for Minion Hordes or Rocket Balloons if they are non within the range of defenses that can target air units such as Air Defenses or Spear Throwers.
  • Cannons are only able to damage i unit at a time. This makes it very easy to overwhelm them with big groups of troops such as Sneaky Archers or Skeletons from Skeleton Barrels. They can as well be overwhelmed with higher wellness units such as Super Giants or Mountain Golems.
  • Stiff solo troops such as Super Barbarians can destroy a Cannon even when surrounded by trash buildings if information technology has depression support.

Upgrade Differences

  • Cannons undergo meaning visual changes at levels 3, 4, and 5.
    • When initially rebuilt, it consists of a dark metal barrel mounted on a crude half dozen-legged hexagonal wooden platform. Also, it is as well surrounded by dark metal cannonballs.
    • At level 2, it is mounted with bolts and the barrel appears to be thicker than before. Information technology receives a elevated platform and the base of operations receives a rock foundation and wooden supports across each legs.
    • At level 3, the platform is more than elevated and is all the same fabricated from wood. The base of operations receives a 2nd foundation made from stone and it is added with rock supports beyond the feet. Also, the wooden supports on the legs are replaced with pieces of metal. The surrounding dark metal cannonballs besides increased in number.
    • At level four, the cannon's barrel is reinforced in a white casing with gold trim. The knob at the back function of the cannon seems to be darker and bolted.
    • At level 5, the cannon'southward butt becomes hexagonal in shape and the cannon itself increase in size. The half part near the knob receives big metallic spikes. The legs that were fabricated entirely of stone become thicker and receive trims that are besides made with golden. The surrounding night metal cannonballs once again increased in number.

Trivia

  • When viewing the Clan Majuscule, the Cannons volition appear to aim randomly about. However, they will e'er exist (more often than not) aiming away from the Capital Hall and District Halls. If the Cannons (or the Majuscule/Commune Hall) are moved, the Cannons will instantly orient themselves to point away from the Capital/District Hall'south new relative location. This remains true even when the Cannons are being upgraded (except that upgrading Cannons always instantaneously point directly away from the Capital/Commune Hall with no random movement).
  • The Cannon's barrel expands slightly whenever it shoots.

Icon Descriptions

Upper-case letter Hall Level 1 2 iii iv five vi 7 viii 9 10
Number Available 4 4 iv 4 4 5 half-dozen 6 six half dozen
Size Size
2x2
Number Bachelor Commune Hall Level
1 2 iii four 5
Barbarian Camp 4 6 viii 9 9
Wizard Valley 4 five 6 7 seven
Balloon Lagoon 8 12 xiv xv 16
Builder's Workshop 5 six 7 8 8
Dragon Cliffs 5 6 7 8 eight
Golem Quarry 8 12 13 14 xv
Level
Level
Impairment per 2d
Damage
Damage per Shot
Damage
Hitpoints
Hitpoints
Build Toll
Capital Gold
Capital letter Hall Level Required
Capital Hall
Commune Hall Level Required
District Hall
1 130 195 one,250 2,500 ane 1
ii 150 225 1,450 v,000 2 2
3 170 255 1,700 ten,000 4 3
four 190 285 2,000 18,000 6 4
5 210 315 two,300 thirty,000 9 5
Range Range Attack Speed Attack Speed Impairment Type Damage Type Unit Blazon Targeted Favorite Target
8 ane.5s Single Target Ground
Clan Capital Buildings
Defensive Buildings Cannon • Spear Thrower • Air Defense • Capital Hall • Multi Cannon • Flop Belfry • Multi Mortar • Super Wizard Tower • Air Bombs • Rapid Rockets • Crusher • Hidden Mega Tesla • Giant Cannon • Rocket Artillery • Inferno Tower • Nail Bow • Super Behemothic Post • Raid Cart Post • Super Dragon Post • Wall

Traps: Mine • Mega Mine • Log Trap • Zap Trap

Regular army Buildings Army Camp • Spell Storage

Barracks: Super Barbaric Barracks • Sneaky Archer Barracks • Super Giant Billet • Boxing Ram Barracks • Minion Barracks • Super Magician Barracks • Rocket Balloon Barracks • Skeleton Barrel Billet • Flying Fortress One thousand • Raid Cart Barracks • Super P.Eastward.Chiliad.Grand.A Barracks • Grunter Raider Barracks • Super Dragon Billet • Mountain Golem Quarry
Spell Factories: Heal Spell Factory • Bound Spell Manufactory • Lightning Spell Factory • Frost Spell Factory • Rage Spell Factory

Other Buildings Majuscule Hall • District Hall • Balloon • Decorations • Houses

Source: https://clashofclans.fandom.com/wiki/Cannon/Clan_Capital

Posted by: millershorly.blogspot.com

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